BBM 101 - Introduction to Programming I

Fall 2019

Mark I Perceptron
Drawing of Analytical Engine. Image: University of Cambridge

Course Information

Course Description

This course serves as an introduction to the fundamentals of computer science and programming. It aims to help students with little or no programming experience to gain necessary skills to work with abstract notions for solving computational problems. The course is structured around basic topics such as control flow, functions, lists, input and output, simple data structures (sets, dictionaries), testing and debugging, and recursion.
The class will use the Python as a medium to provide a basic understanding of basic concepts in computer science, and the students will gain hand-on experience via a set of programming assignments supplied in the complementary BBM 103 Introduction to Programming Practicum.

Time and Location

BBM 101

Section 1: Tuesday at 09:00-11:50 in Clasroom D1
Section 2: Tuesday at 09:00-11:50 in Clasroom D2
Section 3: Tuesday at 09:00-11:50 in Clasroom D3

BBM 103

Lab Section 1: Friday at 11:00-12:50 in Comp. Lab
Lab Section 2: Friday at 13:00-14:50 in Comp. Lab
Lab Section 3: Friday at 15:00-16:50 in Comp. Lab

Instructors

Fuat Akal's avatar

Fuat Akal (Section 1)

akal@cs.hacettepe.edu.tr

Office Hours:

Office 202
http://yunus.hacettepe.edu.tr/~akal/

Aykut Erdem's avatar

Aykut Erdem(Section 2)

aykut@cs.hacettepe.edu.tr

Office Hours:

Office 111
http://web.cs.hacettepe.edu.tr/~aykut

Erkut Erdem's avatar

Erkut Erdem(Section 3)

erkut@cs.hacettepe.edu.tr

Office Hours:

112
http://web.cs.hacettepe.edu.tr/~erkut

Teaching Assistants

Necva Bölücü's avatar

Necva Bölücü

necva@cs.hacettepe.edu.tr

Office Hours:

NLP Lab (118)

Bahar Gezici's avatar

Bahar Gezici

bahargezici@cs.hacettepe.edu.tr

Office Hours:

NLP Lab (118)

Yunus Can Bilge's avatar

Yunus Can Bilge

yunuscan.bilge@hacettepe.edu.tr

Office Hours:

Z03


Communication

The course webpage will be updated regularly throughout the semester with lecture notes, programming and reading assignments and important deadlines. All other course related communications will be carried out through Piazza. Please enroll the corresponding class pages by following the links https://piazza.com/hacettepe.edu.tr/fall2019/bbm101 and https://piazza.com/configure-classes/fall2019/bbm103.

Pre-requisites

Students are not expected to have any prior programming experience.

Course Requirements and Grading

Grading for BBM 101 will be based on

  • two midterm exams (25%+30%),
  • a final exam (40%), and
  • class participation (5%).
In BBM 103, the grading will be based on
  • a set of quizzes (25%) (the lowest 1 quiz grades will be dropped),
  • five programming assignments (4+10+20+20+20 = 74%) (done individually), and
  • first week attendance (1%).

Policies

All work on assignments must be done individually unless stated otherwise. You are encouraged to discuss with your classmates about the given assignments, but these discussions should be carried out in an abstract way. That is, discussions related to a particular solution to a specific problem (either in actual code or in the pseudocode) will not be tolerated.

In short, turning in someone else’s work, in whole or in part, as your own will be considered as a violation of academic integrity. Please note that the former condition also holds for the material found on the web as everything on the web has been written by someone else.

Attendance to lectures is mandatory. A student who do not attend the lectures more than 4 weeks will fail BBM101 directly with an F1 grade. A student who do not attend more than 1 recitation sessions or do not submit more than 1 assignments will fail BBM103 directly with an F1 grade. You are responsible for all material presented in lectures. Some of the course material might not be covered in the textbook.

back to top

Reference Books

back to top

Schedule

Week Lecture Reading and Other Material Assignments
1 What is computation and Computational Thinking [slides] Guttag 1, Downey 1
Video: The birth of the computer, George Dyson
Reading: Computer Science, Allen Newell, Alan J. Perlis, Herbert A. Simon
2 Binary representations and the Von Neumann architecture [slides]
Week 2 Lab Handouts: [slide1, slide2]
Alvarado et al. 4 (excluding 4.5-3-4.5.4)
HMMM Simulator
PA 1 out
3 Introduction to Algorithms and Development Strategies [slides]
Week 3 Lab Handouts: [slide]
PA 1 due
4 Introduction to Python, Statements, Expressions [slides] Guttag 2.1, Downey 5.1-5.3
5 Control flow, Functions [slides]
Week 4 Lab Handouts: [slide1, slide2]
Guttag 2.2-2.4, 3.1-3.2, 4.1-4.2, 4.4, Downey 3, 5.4-5.7
6 Arrays, Tuples, Lists [slides] Guttag 5.1-5.3, 5.5, Downey 10-12 PA2 out
7 Midterm 1
8 Functions revisited Guttag 3.3-3.5 PA2 due
9 File IO, Sets, Dictionaries Guttag 4.6, 5.6, Downey 11, 14.1-14.4, 14.11 PA3 out
10 Debugging, Exceptions, Testing Guttag 6,7, Downey Debugging sections of each chapter, Appendix A
11 Recursion Guttag 4.3, Downey 5.8-5.10, 6.5 PA3 due, PA4 out
12 Midterm 2
13 Understanding Data Guttag 11, Downey 14.1-14.4, 14.11 PA4 due, PA5 out
14 Algorithmic Speed Downey 3.12, Appendix B PA5 due

back to top

Programming Assignments

  • Assignment 1 (Due: Oct 25, 2019 (23:59:59))
  • Assignment 2
  • Assignment 3
  • Assignment 4
  • Assignment 5

back to top

Resources

General purpose text editors

  • Vim (Linux, OS X, Windows)
  • Emacs (Linux, OS X, Windows)
  • Sublime Text (Linux, OS X, Windows)
  • Week 10 Exercise Input File

Setting up Python

PyCharm Edu Integrated Development Environment (IDE) will be used in laboratory classes for learning how to program with Python.

Previous editions

back to top


© 2018 Hacettepe University